What we can say is that 380X wins the battle at 1080p Ultra and 1440p Ultra by nearly 20 percent against the 2GB card. The gap at 4K is even larger, but it’s not really a target resolution for either GPU. Sure, AMD’s 380X consumes about 50W more power under load, but over the course of a year of very heavy use (eight hours per day, seven days a week), that 50W difference amounts to $15-$30 (depending on your price for electricity, naturally), and you’re still getting better performance.
SAPPHIRE NITRO Radeon™ R9 380X 4G D5
The SAPPHIRE NITRO Radeon™ R9 380X features the latest version of our award winning Dual-X cooler now with dual ball bearings in both of the fans for higher reliability and enhanced Intelligent Fan Control (IFC-II) which turns off the fans for silent operation under light load. Its industry leading 10cm fans are designed to be easy to remove in the event of needing to replace them. and a diecast heatsink design keeps the card running cool even under the most demanding applications. The use of long life capacitors and SAPPHIRE Black Diamond chokes contribute to consistent performance and high reliability. Based on the latest GCN architecture from AMD, the SAPPHIRE NITRO Radeon™ R9 380X supports DirectX 12, TrueAudio, AMD FreeSync and Ultra HD. With a 4GB frame buffer and a SAPPHIRE Performance Index of 3 it is guaranteed to deliver a great gaming experience in high detail at 1080p and is the entry point for 1440p gaming.
Dual ball bearings on the fan spindles ensure smooth running and long life and are designed to keep out dust. A quiet cooling solution, Two ball-bearing fan features a high-efficiency blade design.
10mm heat pipe
10mm diameter copper heat pipe has 53% better efficiency at dissipating heat than 8mm heat-pipe. Single 10Ø heat pipe is capable to handle 90W thermal dissipating. (8Ø is designed for TDP 65W). With 1x 10mm, 2 x 8mm and 2x 6mm heat pipe, the module is designed to handle over 300W GPU Power.
16K Hours Capacitor
High quality aluminum-made long life capacitor lengthens the life time of the product. Improved reliability and better overclocking are possible by using only high-polymer, aluminum capacitors which possess far superior characteristics than regular aluminum capacitor for a longer product life. When operational temperatures drop by 20°C, the product life span is extended by a factor of ten, when the operational temperature increases by 20°C, the product life span only decreases by 10%.
Intelligent Fan Control
For high-end graphic card users, we always like to get the best performance, running GPU cooler ,quieter and longer life.
Traditional graphic cards cooling solutions mainly focus on keeping GPU at lower operation temperature while balance acoustic for end users to enjoy a quieter gaming experience. At Sapphire our experienced thermal experts always fine tuning the fan control table for each graphic card we designs.
With more and more transistors and integration of High bandwidth memory (HBM), we introduce an even more intelligent scheme to monitor and dynamically adjust the fan speeds. This so called IFC (Intelligent Fan Control) not only limited to cooling GPU cores but also inputs from HBM , Power control logics (like MOSFETS) . With integrated SMU, there is a smart algorithm to received temperature reading from multiple inputs, i.e., multiple GPUs power cores, external Bridge control logics, voltage regulator MOSFETs. It will also take the current application loading, environment temperature into consideration.
The benefit of this new intelligent fan control methodology is , users can always expect the best performance, quieter environment based on whole graphics systems without need to worry about the manual fan table adjustments.
DirectX® 12 is a new, “console-like” graphics API from Microsoft® that empowers game developers with more direct and obvious control of PC hardware. This direct or “explicit” control better exposes the hardware resources of AMD Radeon™ GPUs to yield higher hardware throughput and, ultimately, more performance for users. To put it simply: much more efficient hardware through smarter software! At the discretion of a game developer, this superior efficiency can be spent on higher framerates, lower latency (VR), lower power consumption, better image quality, or some calculated balance of all four. In any scenario, gamers stand to benefit greatly from choosing AMD hardware to run their favorite DirectX® 12 game.
AMD Freesync technology
No stuttering. No tearing. Just gaming.
AMD FreeSync™ technology allows a compatible graphics card and monitor to dynamically change frame rates for the optimum display quality without tearing or stuay.
Freesync uses industry-standard displayport Adaptive-Sync Eliminates screen tearing without all the usual lag and latency
- Synchronizes the refresh rate of a compatible monitor to the frame rate of your content, however much it varies
- Monitor partners are validating with drivers from AMD now
AMD Eyefinity Technology
Multidisplay technology for gaming, productivity and entertainment
We are taking you beyond the boundaries of traditional PC displays. AMD Eyefinity technology expands the traditional limits of desktop computing by multiplying your screen area. With multiple monitors, games become more immersive, workstations become more useful and you become more productive (an average of 42% more productive according to one study).
Take your PC games to the next level of reality and immersion. Most modern games look great on three screens, and only AMD Radeon™ graphics offer you the ability to play across five screens for an eye-popping gaming experience. Other combinations and configurations with up to six screens work too.1 Create your dream display.
Introducing AMD LiquidVR
LiquidVR™ is an AMD initiative dedicated to making VR as comfortable and realistic as possible by creating and maintaining what’s known as “presence” — a state of immersive awareness where situations, objects, or characters within the virtual world seem “real.” Guided by close collaboration with key technology partners in the ecosystem, LiquidVR™ uses AMD’s GPU software and hardware sub-systems to tackle the common issues and pitfalls of achieving presence, such as reducing motion-to-photon latency to less than 10 milliseconds. This is a crucial step in addressing the common discomforts, such as motion sickness, that may occur when you turn your head in a virtual world and it takes even a few milliseconds too long for a new perspective to be shown.
AMD's R9 380X is a card we feel confident in recommending. The 380X features known architecture, so it is a bit boring in that department, but the better-late driver stability improvements make the 380X a serious challenger to the 960. In this arena, the R9 380X wins-out in enough games – and sometimes by big margins, though generally closer to ~5-10% – that it's not another case of “AMD comes close.” No, with the 380X, AMD actually does beat the competition's pure FPS output in a number of games. Black Ops III shows the 960 4GB slightly ahead, but GTA V and the many others above do favor the 380X.
Sapphire cools all of this with its Dual-X cooler, a twin fan heatpipe that gives the card final dimennsions of 238mm x 127mm x 41mm, making it easily fit inside a dual slot position. It's a OdB solution, meaning that both fans are disabled under light load, making it utterly silent. Even under full load it's a beautifully quiet creation at just 42dB, making it hard to hear over the other fans in a PC.
Overall, the R9 380x does fill in the large gap between the R9 380 and R9 390. Our testing showed that it is much closer to the 380 than the 390, but the pricing between the cards seems to fit with its performance and other competing cards. So we have a card that the price is competitive, its aftermarket cooler is quiet with headroom on top of it, and a solid mid-range performer as expected.